Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. If you’d like to learn more about upcoming releases, please consult our roadmap here. Raising the lowest common Continue reading RetroArch 1.15.0 release It’s basically like a development diary where we discuss future plans for upcoming versions and what we have been thinking about doing. Expect irregular blog posts like this, whenever something is on our mind that we want to share. Continue reading Development Plan – March 13, 2023Ī new concept we’re going to try, we’ll see if it lasts. It can play some of the 1980s LaserDisc arcade games. This is from using the primary base core, mind you. I dont know if its just abnormally slow to load from the 3DS menu sometimes or what, but Ive about a 50/50 success rate, and have to restart the system on the times it fails. DirkSimple is a core written from scratch by icculus, one of the original creators/maintainers of popular open source projects like SDL. Loading RetroArch is kind of hit-and-miss, though. This brings the total number of available cores on Steam to 60 now. PSA: If people downloaded RetroArch on Windows earlier today they should Continue reading DirkSimple core added on Steam + RetroArch updateĭirkSimple core added to Steam We added a new core, DirkSimple. ![]() Sites should be operational right now and everything should work fine right now. (Use RetroArch instead) Install gpSP mod. ![]() Use gpSP instead Delete fceummlibretro.PBP Use QuickNES instead. It runs too slow on the PSP to be usable. We have no indications that other systems including core distribution was accessed, so there is no immediate cause for concern there. Compiling for 3DS Compiling RetroArch for 3DS Emulation on 3DS Brother HL-L2360DW printer Commodore 64. I was so happy until i discovered im already at 60hz I am very sad i spent so long setting retroarch up so depressed.The cause of the intrusion has been found and isolated. Glad it's resolved, but feeling silly I didn't think of it *before* going down a rabbit hole that led me to screw up all my Retroarch settings. And I hear theyre slow What gives These are ports, done by other people (or maybe myself). It must have been that my previous TV had this refresh rate? I'm really not sure honestly. Setting this to 60 Hertz resolved the problem. I'm on Windows 10, I just right clicked on the desktop and went to Display Settings > Display Adapter Properties > Monitor tab, and noticed the refresh rate was set to 29 Hertz (?). I also noticed this was happening with a few other emulators, but strangely not with Mame or Windows games and a few other emulators.Īnyways to make a long story short, I wasted a few hours pulling out my hair and going backwards in config on several portions of the system only to find that the refresh rate on my PC had changed when connecting to the new TV. ![]() I then thought maybe I have some system issues and began uninstalling any recent software to check it again but no change. Since I had been playing other games without any issues, I initially thought there was something wrong with Retroarch so I installed a clean version, but this didn't fix anything. Then I launched a few games from other emulators that use Retroarch and everything was performing super slow and choppy, audio was stuttering at 1/2 speed. I launched into my Windows games folder and played some, everything was working great. I bought a new Samsung TV over the weekend and hooked up my PC running Launchbox via HDMI, and everything was working fine. Just wanted to share a scenario I ran into and what fixed it, in case it helps anyone else.
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